


Take a ladder or stairs up to a roof, plant some claymores, and the game is like shooting fish in a barrel. However, one life is all you need to survive to on a rooftop with your team. The Props get three lives each to attempt to win the round by killing all the human opponents, who only receive one life each. But this mode won’t really work unless Raven Software can give the props a better attack method, or severely limit the arsenal of the hunted team.Īlmost every map in Modern Warfare Remastered has tall buildings, crates, or other items for the soldiers to stand on and remain above the blast radius of the props. I understand how absurd it would look if random items, such as watermelons or paint cans, had ranged weapons. There is absolutely zero enjoyment in trying to dart across the map as a piece of trash and trying to explode next to an opponent armed with guns and claymores. putting the Props at a terrible disadvantage. In other words, the humans that are supposedly “hiding” in Mad Props have access to all the guns and character classes in the world, whereas the “hunters” don’t even have any ranged weapons at all. The props themselves are explosive devices, and the only way to kill anyone is to get close enough to detonate your prop near an opposing player. Mad Props takes the same Team Deathmatch style formula as Prop Hunt, with players taking turns as both props and human soldiers, but now the props are trying to hunt the humans.
